Vigilant Carnival
Devlog
- March 30, 2020 by internationalfish#Unity3D, #JSON, #C#, #Unity, #Clojure, #UISo it was nice having the fun text dialog boxes going, and I imagine they'll come in handy, but I really wanted to get generic menuing (there's that menu-as-a-verb thing again) implemented. I got most... Continue reading